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Flex3編程(影印版)

  • 作者:(美)洛特(Lott,J.),(美)凱周(Kazoun,C.) 著
  • 出版社: 開明出版社
  • 出版時間:2009-04-01
  • 版次:1
  • 商品編號: 10230817

    頁數:636

    紙張:膠版紙

    ISBN:9787802057371

    印刷時間:2009-04-01


HK$104.30 (速遞費用須知)
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內容簡介

 

如果你想用Adobe Flex一試身手來創建富因特網應用程序(RIA),這是一本讓你起步的理想書籍。《Flex 3編程》為幫助你理解Flex 3核心概念打下堅實的基礎,並對如何、為何以及何時使用Flex的特定功能提供有價值的見解。難以計數的例子和實例代碼演示了使用免費Flex開發工具包來構建完整實用的網絡應用程序的方法。本書是Adobe公司的Flex 3參考文檔的絕妙伴侶書。通過本書,你將學到:Flex框架內部的細節;使用MXML和ActionScript編程;用戶界面組件的架構和佈局;運用媒體元素的最佳實踐方法;應用程序和組件的狀態管理;關於使用變換和效果的錦囊妙計;調試Flex應用程序;在網絡瀏覽器中嵌入Flex應用程序;為桌面構建AIR應用程序。
  Flex 3使你置身於網絡和桌面的富因特網應用程序革命的最前沿。《Flex 3編程》將幫助你從這項複雜強大的技術中獲得最大的收益。

作者簡介

  Chafic Kazoun是Atellis的創始人之一和首席軟件架構師。從1998年開始他就使用Flash技術,並且在Flex面世伊始就開始使用這項技術。.
  Joey Lott是Morphic Group的創辦合夥人之一(www.themorphicgroup.com),該公司的專業領域就是Flex應用程序開發。Joey也寫了很多其他關於Flex和Flash相關技術的主要書籍,包括OReilly的《ActionScript 3.0 Cookbook》。

媒體評論

  「Chafic和Joey是真正的Flex專家,並為開發人員們,新手或不是新手,提供了一個絕佳的資源。」
  ——Matt Chotin,Flex高級產品經理,Adobe系統有限公司

目錄

Foreword
Preface
1. Introducing Flex
Understanding Flex Application Technologies
Using Flex Elements
Working with Data Services (Loading Data at Runtime)
The Differences Between Traditional and Flex Web Applicanons
Understanding How Flex Applications Work
Understanding Flex and Flash Authoring
Whats New in Flex 3

2. Building Applications with the Flex Framework
Using Flex Tool Sets
Creating Projects
Building Applications
Deploying Applications

3. MXML
Understanding MXML Syntax and Structure
Making MXML Interactive

4. ActionScript
Using ActionScript
MXML and ActionScript Correlations
Understanding ActionScript Syntax
Variables and Properties
Inheritance
Interfaces
Handling Events
Error Handling
Using XML
Reflection

5. Framework Fundamentals
Understanding How Flex Applications Are Structured
Loading and Initializing Flex Applications
Understanding the Component Life Cycles
Loading One Flex Application into Another Flex Application
Differentiating Between Flash Player and the Flex Framework
Caching the Framework
Understanding Application Domains
Localization

6. Managing Layout
Flex Layout Overview
Making Fluid Interfaces
Putting It All Together

7. Working with UI Components
Understanding UI Components
Buttons
Value Selectors
Text Components
List-Based Controls
Pop-Up Controls
Navigators
Control Bars

8. Customizing Application Appearance
Using Styles
Skinning Components
Customizing the Preloader
Themes
Runtime CSS

9. Application Components
The Importance of Application Components
MXML Component Basics
Component Styles

10. Framework Utilities and Advanced Component Concepts
Tool Tips
Pop Ups
Cursor Management
Drag-and-Drop
Customizing List-Based Controls
Focus Management and Keyboard Control

11. Working with Media
Overview
Adding Media
Working with the Different Media Types

12. Managing State
Creating States
Applying States
Defining States Based on Existing States
Adding and Removing Components
Setting Properties
Setting Styles
Setting Event Handlers
Using ActionScript to Define States
Managing Object Creation Policies (Preloading Objects)
Handling State Events
Understanding State Life Cycles
When to Use States

13. Using Effects and Transitions
Using Effects
Creating Custom Effects
Using Transitions
Creating Custom Transitions

14. Working with Data
Using Data Models
Data Binding
Enabling Data Binding for Custom Classes
Data Binding Examples
Building Data Binding Proxies

15. Validating and Formatting Data
Validating User Input

16. Client Data Communication
Local Connections
Persistent Data
Communicating with the Host Application

17. Remote Data Communication
Understanding Strategies for Data Communication
Working with Request/Response Data Communication
Web Services
Real-Time/Socket Connection
File Upload/Download

18. Application Oebugging
The Flash Debug Player
Using FDB
Debugging with Flex Builder
Remote Debugging
Logging Using trace() Within an Application
The Logging Framework
Debugging Remote Data

19. Building Custom Components
Component Framework Overview
Component Life Cycle
Component Implementation
Adding Custom Properties and Events
Adding Styling Support

20. Embedding Flex Applications in a Web Browser
Embedding a Flex Application in HTML
Integrating with Browser Buttons and Deep Linking
Flash Player Security
Using Runtime Shared Libraries

21. Building AIR Applications
Understanding AIR
Building AIR Applications
Working with AIR Features
Distributing AIR Applications

22. Building a Flex Application
Introducing the Sample Application
Utilizing Best Practices
Using Blueprints and Microarchitectures
Abstracting Common Patterns
Index
 


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