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SolidWorks 2011 Assemblies Bible

  • 作者:Matt Lombard 著
  • 出版社: John Wiley
  • 出版時間:2011-07-22
  • 商品編號: 19191332


HK$500.70 (速遞費用須知)
購買額滿HK$158免運費
免郵費優惠僅限香港、澳门、
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內容簡介

A fan of the SolidWorks Bible, but want more detail on assemblies? Here you go.SolidWorks fans have long sought more detail on SolidWorks topics, and now you have it. We took our popular SolidWorks Bible, divided it into two books (SolidWorks 2011 Assemblies Bible and SolidWorks 2011 Parts Bible) and packed each new book with a host of items from your wish lists, such as more extensive coverage of the basics, additional tutorials, and expanded coverage of topics largely ignored by other books. This SolidWorks 2011 Assemblies Bible shows you how to organize parts data to create assemblies or subassemblies using the latest version of the 3D solid modeling program, SolidWorksThoroughly describes best practices and beginning–to–advanced techniques using both video and textExplains and thoroughly covers every assembly function and is written in a way that enables the reader to make better decisions while using the softwareWritten by well–known and well–respected SolidWorks guru Matt LombardCan stand alone or also with the SolidWorks 2011 Parts Bible for a complete SolidWorks reference setKeep both the SolidWorks 2011 Assemblies Bible and the SolidWorks 2011 Parts Bible on your desk, and you'll have the best resource set out there on SolidWorks.
 

目錄
Preface to the Second Edition.Introduction.Chapter 1: What Is This Instructional Design Stuff Anyway?Why Instructional Design?What Is Instructional Design?A Few Definitions.Advantages of Instructional Design.Disadvantages of Instructional Design.Chapter 2: Before You Do Anything: Pre-Instructional Design Activities.Organizational Needs.Performance Assessment.Assessing Training Needs.Choosing Needs to Address.The Needs Analysis Report.Quick and Dirty Cost-Benefit Analysis.Chapter 3: Do You Know What You Need to Do? Analysis.Data-Collection Methods.Why Analyze?Types of Analysis.Computer-Aided Analysis.Chapter 4: How to Do It: Design.Make the Right Decision Now.Delivery Decision (Training Setting).Objectives.Design Documents / 130Course Descriptions / 145Gathering Content.Adding Structure: The Instructional Plan.Trainee Evaluation (Test Questions and Tests).Hints for Designing in Various Formats.Chapter 5: Doing It Right: Development.End Products of Development.The Lesson Plan As an End Product.Scripts and Storyboards.Participants' Packages and Other Print Materials.Other Media.Hints for Developing Material.Chapter 6: Getting It Where It Does the Most Good: Implementation.Beta Tests and Pilots.Reviews Revisited.Common Implementation Issues.Hints for Implementation.Chapter 7: Did It Do Any Good? Evaluation.Why Evaluation?The Key to Good Evaluation.Types of Evaluation.Evaluation of Self-Instructional Programs.Revisions: What to Do with What You've Learned.Hints for Evaluating.Chapter 8: Doing It Faster: More Rapid Design Shortcuts.Software for Instructional Design.Analysis Software.Test Development Software.Miscellaneous Software.Rapid Prototyping.Learning Objects and Granular Training.Public Courses.Off-the-Shelf Programs.Technology Vendors.Performance Support–Based 「Training」.Problem-Based Learning (PBL).Training Management Systems.Miscellaneous.Chapter 9: Asynchronous E-Learning Design.Definitions.Creating and Implementing an E-Learning System.Determining a Comprehensive E-Learning Strategy.Designing and Developing Good Programs.Learning Management Systems and Learning Content Management Systems.Preparing the Organization Globally for E-Learning.Planning for a Smooth, Successful Implementation.Creating an Effective Monitoring and Evaluation Plan.Asynchronous E-Learning Design and Development.Analysis.Material Development.Learner Evaluation.Learner Interfaces.Beta Tests and Pilots.Software.Repurposing.Evaluating Asynchronous E-Learning Programs.Summary.Chapter 10: Synchronous E-Learning Design.Advantages.Disadvantages and Misconceptions.Design Considerations for Synchronous E-Learning.Mini-Interactions.Repurposing and Redesigning of Synchronous E-Learning Programs.Other Synchronous Activities.More Detailed Facilitator Guides.Learner Guide.General Technology Considerations.Media.Designing Continuing Interactions.Audience Analysis.Implementation.Online Learning: A Special Type of E-Learning.What the Learners Say.Glossary.Suggested Readings.Other Resources.About the Author.Instructor Guide for Rapid Instructional Design.Index.
 



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